By Victor Lesser (auth.), Yang Xiang, Brahim Chaib-draa (eds.)
This booklet constitutes the refereed complaints of the sixteenth convention of the Canadian Society for Computational stories of Intelligence, AI 2003, held in Halifax, Canada in June 2003.
The 30 revised complete papers and 24 revised brief papers provided have been conscientiously reviewed and chosen from 106 submissions. The papers are equipped in topical sections on wisdom illustration, seek, constraint delight, laptop studying and information mining, AI and internet purposes, reasoning below uncertainty, brokers and multi-agent platforms, AI and bioinformatics, and AI and e-commerce.
Read Online or Download Advances in Artificial Intelligence: 16th Conference of the Canadian Society for Computational Studies of Intelligence, AI 2003, Halifax, Canada, June 11–13, 2003, Proceedings PDF
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Additional resources for Advances in Artificial Intelligence: 16th Conference of the Canadian Society for Computational Studies of Intelligence, AI 2003, Halifax, Canada, June 11–13, 2003, Proceedings
Creating realistic artiﬁcially-intelligent characters is seen as one of the major challenges of the commercial games industry. Historically, character behavior has been speciﬁed using simple ﬁnite state machines and, more recently, by AI scripting languages. These languages are relatively “simple”, in part because the language has to serve three user communities: game designers, game programmers, and consumers – each with diﬀerent levels of programming experience. The scripting often becomes unwieldy, given that potentially hundreds (thousands) of characters need to be deﬁned, the characters need non-trivial behaviors, and the characters have to interface with the plot constraints.
M. Li, and G. L. McLearn. Web Reinforced Question Answering (MultiText Experiments for TREC 2001). In Proceedings of The Tenth Text Retrieval Conference (TREC-X), pages 673–679, Gaithersburg, Maryland, 2001. 25  S. Harabagiu, D. Moldovan, M. Pasca, R. Mihalcea, M. Surdeanu, R. Bunescu, R. Girju, V. Rus, and P. Morarescu. The role of lexico-semantic feedbacks in open-domain textual question answering. In Proceedings of the 39th Annual Meeting of the Association for Computational Linguistics (ACL-2001), pages 274–281, Toulouse, France, July 2001.
Singhal, R. Shrihari, T. Strzalkowski, E. Voorhees, and R. Weischedel. Issues, Tasks and Program Structures to Roadmap Research in Question & Answering (Q&A). Technical report, 2001. html. 25  C. L. A. Clarke, G. V. Cormack, T. R. Lynam, C. M. Li, and G. L. McLearn. Web Reinforced Question Answering (MultiText Experiments for TREC 2001). In Proceedings of The Tenth Text Retrieval Conference (TREC-X), pages 673–679, Gaithersburg, Maryland, 2001. 25  S. Harabagiu, D. Moldovan, M. Pasca, R. Mihalcea, M.